A new beta release for the Steam client includes scoped-achievements.

Achievements can now be split into game mode specific, DLC specific and seasonal specific achievements.

In theory, this will now allow players to achieve achievement completion, even though they’re not interested in the multiplayer aspect of a game.

  • Carrot@lemmy.today
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    12 hours ago

    itt: People who don’t care about achievements telling people who care about achievements to just not care about achievements

  • NewNewAugustEast@lemmy.zip
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    1 day ago

    I never pay attention to them. I find it interesting that people do.

    Well for those that like them, I can really see why you would like this system better.

    • prole@lemmy.blahaj.zone
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      19 hours ago

      It’s always interesting to see people get like legitimately upset about being unable to get an achievement.

      Like… Just don’t? Nobody is making you do this.

      Almost seems like a sort of compulsion.

  • cronenthal@discuss.tchncs.de
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    2 days ago

    Yes, multiple progress bars to fill up! With extra rewards for filling them up! And seasonals! Jesus, this will be incredibly addictive to many.

    • CH3DD4R_G0B-L1N@sh.itjust.works
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      1 day ago

      Other side of the coin: the change to the completionist showcase, and just all of it as well I guess, is finally giving me the onus to break my cheevo addiction and go back to gaming for the sake of gaming.

  • Rentlar@lemmy.ca
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    2 days ago

    This is good especially for things like Paradox games which was essentially p2w requiring all the DLC be able to get 100% completion. That’s still the case, but it would be better to know when you’re at 100% with all the expansions you currently have, or events you participated in.

      • Rentlar@lemmy.ca
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        7 hours ago

        In Cities Skylines for example, in the game itself you decide when you’ve won enough, there’s not a specific point when the game tells you you’ve won and you can stop playing now, so many players consider getting all achievements as completing the game. But some of the achievements are only possible to complete with certain DLC. An achievement “Make a Hot-Air Balloon Line” can only be done if you have the DLC letting you create Hot-Air Balloon lines, and so if you can’t do 30% of the achievements because of DLC you don’t have, the maximum completion you can attain without paying is 70%. In the prior format at times it might not be clear which achievements required DLC, including hidden ones. New scoped format is an improvement.

        • Dnb@lemmy.dbzer0.com
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          7 hours ago

          I’m not saying it’s not better, just confused how its “p2w” when achievements are completely optional and don’t effect gameplay or anything.

          • AceFuzzLord@lemmy.zip
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            6 hours ago

            Not Rentlar, but what I got out of it is having the achievements locked behind paid DLC being shown despite not owning the DLC makes them feel more p2w than not for completionists by virtue of devs saying you haven’t 100% the game without all paid DLC.

    • Skua@kbin.earth
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      2 days ago

      You’re right, but I’m still gonna be at 0% because I’m still not playing ironman

  • Nighed@feddit.uk
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    2 days ago

    That’s really cool! It does require developers to go through and set it all up though. I wonder if the DLC ones can be done automatically?

    (Not at my PC so can’t check stuff)

    • FooBarrington@lemmy.world
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      20 hours ago

      I don’t know how it could be, because AFAIK this data point is exactly what’s missing. The only heuristic would be “was achievement XYZ added before or after DLC ABC released?”, but that’s gonna be inaccurate in tons of cases.

    • NekoBeko@lemmy.worldOP
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      2 days ago

      As of now, the only game in my library that supports it is Euro Truck Simulator 2. The Witcher 3 (even with the new remastered update) doesn’t have this feature and also doesn’t categorize it into DLC-specific achievements for example.

      • TurboWafflz@lemmy.world
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        2 days ago

        ooh ets2 is the game I immediately thought of when I saw this! this might motivate me to finally try to get more achievements in it

  • taiyang@lemmy.world
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    2 days ago

    I’ve already seen (almost) this exact model with RetroAchevements subsets and it is indeed an improvement. It’s not just about having organized achievements, but mastering a base set and skipping the grind set is a nice touch. (They also do multi sets, glitch sets, challenge sets, etc).

    RA is a bit strict on guidelines though, like all achievements being single player unless in a multiplayer subset, etc, which would be a good model for games with multiplayer modes that go defunct. Too bad I don’t see many developers going back and making that adjustment, though.

    • Zarobi@aussie.zone
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      1 day ago

      It would be cool if there was a way for community to contribute to categorising achievements. It’s not like it takes technical skills, it’s just sorting things into boxes. That way for old games with abandoned developers someone could still fix it up

      • taiyang@lemmy.world
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        18 hours ago

        Yeah, crowd sourcing is nice but it’s probably a little more complex. DLC should be easy, as would be game collections, but devs can also buff up some of the smaller categories like multiplayer, which might have been minimized in initial release. Plus I think they want game competition trophies.

        Even RA doesn’t go beyond taking suggestions from community; they have an approval process for people who can edit sets, badge artwork and so on. With a for profit front end like steam, you add legal to the mix. Hopefully it gets the same support from devs as trading cards and emoji got.

    • Davel23@fedia.io
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      2 days ago

      There’s nothing to “turn off”. It’s just a different way to group/categorize achievements. If you’re already ignoring them then you won’t see anything different.

  • Sanctus@anarchist.nexus
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    2 days ago

    Achievements fucken suck. Yes, let me do the predetermined thing the devs said and I will have committed achieve!

      • Sanctus@anarchist.nexus
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        1 day ago

        Its a checklist the developers made for you. How is that anywhere near completing the game itself? I get this is my unpopular opinion but you dont need achievements to complete a game, or to track a game, or to prove you beat it. You can just play the game. Exceptions to this are things like SoT’s commendations that actually give you unlocks. I exclusively only do the ones that lead to some in game reward item or something. Achievement score go up feels like a microcosm of billionaire brain rot.

        • frongt@lemmy.zip
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          1 day ago

          In a game with a quest log, you also have a literal checklist. What’s the difference between the two?

          • Krudler@lemmy.world
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            19 hours ago

            If I can achieve success within the game, why do I need an external graphic to indicate that I did so.

            • frongt@lemmy.zip
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              1 day ago

              Depends on the game. Skyrim, for example, doesn’t always give a reward, especially for the main quest objectives, it only advances the plot. And Team Fortress 2 is one game I know that gives item rewards for achievements.

    • ProfessorProteus@lemmy.world
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      2 days ago

      I get that most achievements are “Completed tutorial!” and annoying crap like that, but I generally find the more challenging ones enjoyable.

      Or for my joke reply: If you don’t like them, then just achieve nothing 🙂

      • Zarobi@aussie.zone
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        1 day ago

        Fun achievements:

        • Finish the game
        • 100% the game

        Garbage achievements:

        • Collect every hidden object with no help in this giant open world. Yes you will be alt tabbing to the wiki a lot
        • Complete the entire game 3 times
        • Finish the game with no deaths within 25 minutes
        • On a multiplayer server, on a special seasonal map from 3 years ago that nobody plays, enter cinematic mode and snap a photo of a bullet curving in midair and killing 4 enemies at once who are all on your friends list
        • Bugged achievement
        • You finished chapter 1! You finished chapter 2! You finished chapter 3!
        • Claimed a gift voucher from a limited time real life event in Japan 2 years ago
        • Did an obscure activity that nobody would ever do except specifically for this achievement
      • CanadianCorhen@lemmy.ca
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        2 days ago

        Yea, definitely enjoyed some of the challanges.

        100% (or near enough) surviving Mars, and those were fun

    • Screen_Shatter@lemmy.world
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      1 day ago

      Kind of but kind of not. I will look at them when I beat a game and it gives me a quick recap of what I might have missed. That usefulness varies wildly from game to game but sometimes I see an interesting challenge I want to try doing.

      • Sanctus@anarchist.nexus
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        1 day ago

        I cared when Bungie gave you the Recon armor set for having the vidmaster achievements. That was the last time.

        • Screen_Shatter@lemmy.world
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          1 day ago

          Actually thats my biggest problem anymore but its more a microtransaction thing. You just dont earn cool stuff for doing challenges anymore. I love the few games that do give you something but it is fuckin RARE.

          • Sanctus@anarchist.nexus
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            1 day ago

            Gotta impress the shareholders. What? Fun? In the game? Shut up and buy this weapon skin for fifteen bucks.

    • bashibazouk@lemmy.world
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      1 day ago

      With the down modding, dam and I thought reddit was an echo chamber…

      I totally agree. I encountered them on playstation as trophies and thought there would be a 3D room you could explore all your trophies, maybe 3 or 4 per game total, finish the game and a few hard sub-bosses or quests. The reality was: walk across the room trophy, the save the game trophy, the pause while going to the bathroom trophy… Turned that shit off quick…