World with superheroes gets invaded by a hell like world. The superpowered can’t win, so they reluctantly plan a bid to escape with the core of their civilization intact. Under the scheming of their supervillains, they gather everyone still alive in one megacity and power up a one-time use teleportation device that’s supposed to send them to safety. Though the plan succeeds, the superheroes are horrified to realize that the regular civilians were not brought along with them. A supervillain then reveals that they would have died anyway due to their weak bodies had they attempted the journey.
Back on the home planet as the leftover civilians give in to despair and the invading army approaches with little resistance, a super that didn’t join the others comes out in the open. Taking advantage of the situation, they sacrifice themselves and unleash an unstable power of parasitic symbiosis that takes over everyone, enhances their physical bodies way beyond their means and sends them into a raging frenzy. The mindless swarm then rips into the unsuspecting invaders and tears them to pieces, ending the invasion prematurely.
The story is then split in three view points:
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the unreconciled supers give up their hero/villain status (most willingly, others forcefully) and carve through the galaxy a bloody path back home for repentance
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the parasitized remnants slowly regain their minds and must learn to build anew in an altered world, now linked in thoughts and emotions through their shared parasites/symbiotes
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the hell like world must deal with the aftermath of their failed invasion of an undeveloped world on the galactic scene, mostly for comic relief.
PS: If anyone gets an idea out of this and gets rich, I want 10%. Cheers
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I’ve been working for 3ish years on a very large setting called Thelemia, which is entirely inspired by the 78 card tarot deck. The major arcana are the inspiration for the gods, the minor arcana inspires four very different nations (it has a bit of an Avatar feel because of that). The center of the map is an ancient fog full of unknown horrors.
I have had multiple super interesting dreams, where after waking up I was like “I gotta write that down” and then either realized it wasn’t all that cool or I had forgotten most of it.
Nice try, Hollywood. Everybody knows you’re out of material.
I have an old-school D&D campaign planned out. 1st-level, rural town. Like a reverse scooby-doo - small trivial problems like lost livestock resolve to hint at deeper mystical evil. As they level up they’ll find dark cults and demonic influences. The peaceful rustic countryside is far from what it seems.
But the players never get it together enough to set up a good date. The last campaign was fun, and they all said they wanted more. So I just keep writing more NPCs and extending the setting.
That seems to be the way it goes DMing. Spend many hours planning things and then everyone cancels repeatedly because they just…made other plans on the day we usually play. Plan a sequence around a character and then the relevant player doesn’t turn up that session. We’ve been in the first act of our campaign for 7 months. Played 10 sessions.
I’ve been really enjoying worldbuilding for my Pathfinder 2e game. I am not a fan of the default setting, so I’ve crafted my own which is based on North America in the 1800s. Very steampunk-y and fantasy. My players have been loving it so far.
I’ve got several actually, but this is the one that’s most fleshed out:
The entire “world” is set on an enormous dial, which itself is set on top of a massive mechanism of gears, all supposedly created by a Watchmaker and the Watchmaker’s Servitors, which have all disappeared after the mythical War of Shattered Gears. By the time of the story, it has been eons since those mythical times, and anthropomorphic feline Basteti live at peace alongside humans in cities built out of salvaged materials and relics from the Gearworks deep below. However, a shadowy Rustite Cult has emerged with the goal of spreading the eldritch Rust across the entirety of the Mechanism, and have corrupted the Tickbeasts and Clockroaches into horrific abominations. Only a plucky group of adventurers, from sneaky Nimblemitts to powerful Steamguards and eccentric Alchemists will be able to save the world from Rust.
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The setting: Traditional fantasy world broken by the introduction of industrially applied magic and mass-produced AR-15 staffs with energy clips in just a decade. The crown of the dead and corrupt empire is fought over by a death cult and pushed off elites of the monarchist past.
The story: We follow a character who uncovers such technological wonders from the remains of the extinct race, only to help said elites in whose camp he happened to being born into, them then coming into power. Then, they showed themselves not better than the cult, causing MC to leave them and then use his exceeding knowledge to terror them into their own vision of being okay by nuclear bombing cities into oblivion from a bird-like plane, to correct their mistake and build the future they want to see.
The main story: The people who grew way before or in the time of such turmoil who just wanted to be and didn’t subcribe to being annihilated.
Dystopian sci-fi set in the near future. Every major political decision is made with the assistance of AI because most people believe that its the best way to make difficult decisions. Each country has developed its own AI.
The AI gives 3 possible solutions to whatever question its asked/problem its trying to solve but the final decision is left up to that country’s leader.
The AI is not sentient. Its not evil in the traditional sense. It has no goals. No agenda. It doesn’t hate humans or anything like that. It just gives three possible solutions to difficult questions.
However, one of the three solutions always involves some kind of death or morally questionable implementation. Maybe a genocide will solve immigration. Or maybe mass suicide is the ethical choice when faced with climate disaster.
Whatever the scenario, it just so happens that the AI phrases its most horrific solution in a way that convinces the worlds leaders to pick it, 9 times out of ten.
It’ll be subtle. The average reader won’t be aware that the world is run by killer robots but that’s essentially what happens because that’s what AI does. It doesn’t give you an answer to your question, it gives you what it thinks an answer should sound like. Its just really good at convincing us that its answer is correct.
I think there’s a lot of interesting things to explore in this universe but who the fuck got the time for all that?? Not me.
My world, Radia, which centers around aura manipulation and those skilled enough to turn said aura into magical weapons and spells!
Earth of the semi-near future.
Humans have invented the matter-energy converter powered by a small fusion reactor, but it is solely controlled by the rich.
A global uprising ensues.
Brings about a true golden age of man where poverty, hunger, and want cease to exist.
The dishonored universe is constantly residing in my head. One story I think would be interesting is where Corvo uses the cut power (Void House) that allows him to take a respite from battle. It could be set in a canon level or a random encounter that leaves him pretty shaken up, so he needs to recover. If you want to see what I’m talking about, here’s a link.
A 3D arcade railshooter type of game where you play as biblically accurate angels flying through the sky shooting down demons
An archaeologist discovers a talisman and gives it as a gift to his disabled son, who discovers it has the power to magically swap someone’s medical condition for a corresponding superpower if it’s touched in a certain spot, temporarily but infinitely renewably. For example, touching it might cause an asthmatic to gain the power of flight, someone with epilepsy the power to talk to animals, etc. He brings it to his special ed class at school and they all become super heroes and the talisman is the centerpiece of a saga filled with heroes imbued with acceptance while also being wishful in its story and addressing things other hero sagas don’t.