GOG has reportedly cut dozens of jobs recently. Here are new details about the situation at CD Projekt’s subsidiary and the shortcomings of its business strategy.
But the APIs are public, so they can be reimplemented in open source. There just hasn’t been any reason for it since currently that would only be used for piracy (in fact some “cracked” games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there’s a GitHub implementing most of the basic stuff.
Anything that uses steam apis and services won’t work without steam and steam offers a lot of that to game devs
But the APIs are public, so they can be reimplemented in open source. There just hasn’t been any reason for it since currently that would only be used for piracy (in fact some “cracked” games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there’s a GitHub implementing most of the basic stuff.
And have been since years: https://mr_goldberg.gitlab.io/goldberg_emulator/