simple@piefed.social to Games@lemmy.worldEnglish · 2 months agoBaldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity'www.pcgamer.comexternal-linkmessage-square67linkfedilinkarrow-up1359arrow-down16
arrow-up1353arrow-down1external-linkBaldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity'www.pcgamer.comsimple@piefed.social to Games@lemmy.worldEnglish · 2 months agomessage-square67linkfedilink
minus-squarePennomi@lemmy.worlddeleted by creatorlinkfedilinkEnglisharrow-up13·2 months agoThe surfaces system was superior in Divinity OS2 but I felt the physical/magical armor system was kind of awkward.
minus-squareZarobi@aussie.zonelinkfedilinkEnglisharrow-up2·2 months agoFunctionally it kind of just removes the curtain and reveals how effective health points (EHP) vs total health points actually works. But God it felt really shit to actually play. It goes against gaming convention.
The surfaces system was superior in Divinity OS2 but I felt the physical/magical armor system was kind of awkward.
Functionally it kind of just removes the curtain and reveals how effective health points (EHP) vs total health points actually works. But God it felt really shit to actually play. It goes against gaming convention.