

I think if the combat in Wanted: Dead was just a little bit smoother you could recommend it as a B-Movie type “so bad it’s good” game to people. The biggest issue for me is the finishing moves. They do look awesome and there is a surprisingly huge number of variations, but the transition from combat into a finishing move animation is super janky, often involving your character model sliding or snapping into the new animation in a very unnatural way. They also take a little too long, and getting back control of your character afterwards feels… laggy? Best way to describe it.
Otherwise it’s the most random ass game I’ve played. Also has the worst voice acting I’ve ever heard. Microsoft Sam would be an improvement.














As far as I know it means erect. Which, you know, if a bunch of young dudes spend a whole month edging it makes sense they are frequently in November.