alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square28fedilinkarrow-up1170arrow-down15cross-posted to: games@sh.itjust.works
arrow-up1165arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agomessage-square28fedilinkcross-posted to: games@sh.itjust.works
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up4·8 days agoInteresting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.
Interesting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.