The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square548linkfedilinkarrow-up1959arrow-down118 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1941arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down3·10 months ago“Game designers should include cheats” is a take
minus-squareHonytawk@feddit.nllinkfedilinkEnglisharrow-up7arrow-down5·10 months agoAll of them did before, so why not?
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·edit-210 months agoNo, they didn’t?
“Game designers should include cheats” is a take
Yes
All of them did before, so why not?
No, they didn’t?