It’s tough to express how much of a bummer this whole mess has been. Veilguard is such an embarrassingly lazy, shallow experience.
Placing all of the blame on Busche isn’t fair, as she was brought in at the end of the development process, but it was her leadership that prevented the game from getting the extra time it needed.
The creative and design aspects of the game’s failure falls primarily on John Epler’s lap.
BioWare was so special for such a long time. Watching them fumble the ball directly into the deepest part of the toilet three times in a row feels completely insane.
Fuck EA forever, man.
Bioware has been circling the drain for years, and it’s clear the people who made it special have long since left. If I worked there, I would have already been looking for employment elsewhere because this isn’t going to last.