cyrano@lemmy.dbzer0.com to Games@lemmy.worldEnglish · 6 days agoHalf-Life 2 peaks at 52,000 concurrent players, 20 years after its releasesteamdb.infoexternal-linkmessage-square76fedilinkarrow-up1544arrow-down110file-text
arrow-up1534arrow-down1external-linkHalf-Life 2 peaks at 52,000 concurrent players, 20 years after its releasesteamdb.infocyrano@lemmy.dbzer0.com to Games@lemmy.worldEnglish · 6 days agomessage-square76fedilinkfile-text
minus-squareAshtear@lemm.eelinkfedilinkEnglisharrow-up7·6 days agoIf you’re into the nuts and bolts of game development at all, the commentary is fantastic.
minus-squareByteOnBikes@slrpnk.netlinkfedilinkEnglisharrow-up4·6 days agoWhen it first came out, for some reason, I thought all games would start following Valve’s lead and introduce commentary. And now two decades later, I don’t know if any other games have. Then again, we have other ways like game devs talking on podcasts/live stream.
minus-squareDaBPunkt@lemmy.worldlinkfedilinkEnglisharrow-up1·5 days agoThere are some point&click games (like Edna & Harvey: The Breakout) that do that.
If you’re into the nuts and bolts of game development at all, the commentary is fantastic.
When it first came out, for some reason, I thought all games would start following Valve’s lead and introduce commentary.
And now two decades later, I don’t know if any other games have.
Then again, we have other ways like game devs talking on podcasts/live stream.
There are some point&click games (like Edna & Harvey: The Breakout) that do that.